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10 per table
Posted: Thu Jun 05, 2008 2:29 pm
by Dug
This may have been adressed before, but i cant stand having 10 players on a table. This may be fine on online games, where hands are played at a fast rate. But when you have 10 players each taking their time to act dealing etc, this reduces the hands played per blind level to almost nothing.
I think this should be changed and all TD's made aware. Just because you have a bigger table, doesnt mean that you can fit more people on there.
A point to back up my argument.
Having a max of 8 players, means more hands are played, therefore more people are playing hands, which could lead to more people out of the game therefore preventing games from going on too long.
This would then adress the issue of blind levels, structures etc...
I know there is a mix between round and oval tables at each venue, but i prefer the round tables.
This is a rule that can be implemented straight away.
What do you think Garth?
Re: 10 per table
Posted: Thu Jun 05, 2008 2:50 pm
by Chelsea4thewin
what if there is a shortage of tables, ur better off having a 10th player then having reserves
Re: 10 per table
Posted: Thu Jun 05, 2008 3:05 pm
by AceLosesKing
I agree with Steve, if you've got reserves its better having 10 per table than 8 and players waiting around. Generally, I only see 10 per table when the need arises. I do like sitting with 8 players, max, though. I usually avoid the oval tables because like you said Dug, hands take too long to deal.
Re: 10 per table
Posted: Thu Jun 05, 2008 3:15 pm
by bennymacca
AceLosesKing wrote:hands take too long to deal.
exactly, you would be lucky to get through a full rotation per level with a 10 seater - thats too long.
8 is the go unless there is no other option, i.e using the final table early if there are plenty of runners and reserves.
Re: 10 per table
Posted: Thu Jun 05, 2008 3:18 pm
by Des
For the B&G guys, there are some venues that have all 10 seaters. I think what Dug is trying to say is this:
if there are just all 10 seaters, still only seat 8 per table.
I do have opinions on this, but will post later on.
Also Garth is busy at the moment, and will reply when he can.
Re: 10 per table
Posted: Thu Jun 05, 2008 3:26 pm
by Dug
thats correct des. Have 8 max per table.
I understand if there 2 or three reserves, but most times, you have 40 runners and 4 tables.
Re: 10 per table
Posted: Thu Jun 05, 2008 3:29 pm
by Garth Kay
I'm not too sure what you're trying to say, hands would travel at almost the same time on a ten seater or an eight seater.
If there are problems with certain people to deal ask a TD if it is ok for the person in a middle position to deal, as long as they are competent deals.
My personal preference is for ten seaters as you are generally guaranteed more play from opponents when you do re raise on the button with AA. You will definitely get more players playing a hand with ten seaters but I think that is a good thing, another way to look it as well, is that you have two extra hands before the blinds hit you. An especially positive thing if you are shortstacked with blinds at 500/1000.
I guess in the end each person has their own personal preference but I played on an eight handed table the other night and we completed nine hand in the first forty minutes of play.
I just guess it's who is on your table and how competent the people dealing are.
Re: 10 per table
Posted: Thu Jun 05, 2008 3:56 pm
by Bob B
My pet hate is with the 10 seater tables. When you sit at an 8 seater round table the chips are in front of the cup and so is the chair.
Now, for some ungodly reason when we sit at the 10 table oval the chips are in front of the cups but the chairs are in between the friggin cups, why?
And why, do I have to put up with someone elses bloody drink usually a pint filled to the friggin top next to me and their spillage?
And then there's the moron who buys another pint before he finishes his first one and wants to use your cup holder too.
Why is it so hard to put a chair behind the cup on a 10 seater table????
Re: 10 per table
Posted: Thu Jun 05, 2008 3:59 pm
by bennymacca
the problem is with people dealing from the ends i think - just takes too long.
you are right about the blinds garth - although sometimes it means that the blinds go up before a rull rotation has been done - so then its bad for the blinds in this case.
if everyone is a quick dealer, then i think 10 handed is better
getting soemone in middle pos to deal a lot is a good idea in this case.
Re: 10 per table
Posted: Thu Jun 05, 2008 4:04 pm
by mr_niceguy_1979
My pet hate is when people deal and try to throw cards from one end of the 10 seater table to the other, when they are obviously incapable of doing so without misdealing at least 1 card. PUT THOSE DAMN CARDS ON THE TABLE AND LET THE PLAYERS IN THE MIDDLE PASS THEM DOWN!!!!!!
Ok, I feel better now
